Crab-themed Android & Unity3D Game Development

Why Landcrab Interactive

Hi! I’m Jan, an Android Developer based in Gothenburg, Sweden.

 

As an old sailor, everyone knows a Landcrab.

 

The focus is to build charming, fast, and scalable mobile games with a unique crab/ocean twist. From concept to Google Play launch, develops and ships Android titles that players love.

Our Approach

Prototype quickly, test often, polish relentlessly. We iterate with real player feedback and ship quality experiences built in Android Studio and Unity3D.

Crafting playful crab adventures

We specialize in stylized gameplay, smooth performance, and delightful ocean vibes.

Recent Highlights

• New endless tower defence prototype

• Upcoming - Crab Pearl Pop, Crab Quest, Crab Fishing

• Crab adventures featuring a quick-pinching crab hero

THE TOOLKIT

Technologies

A focused stack for building intelligent tools, polished mobile experiences, and playful games.

AI & Smart Tools

Models

Claude
Qwen
Gemma
Nemotron
ChatGPT
Gemini
Copilot

Tooling

Claude Code
Visual Studio Code
Hermes Agent

Mobile Development

Tooling

Android Studio
Android SDK
ADB

UI Frameworks

Jetpack Compose
XML UI

Google Play & Growth

Publishing

Play Store Releases
Play Asset Delivery

Revenue

Play Billing (IAP)
AdMob Network

Insights

Firebase Analytics

Game Development

Engine

Unity3D

Core Systems

Game Logic
2D/3D Physics
Mobile UI/UX

Android Automotive (AAOS)

AOSP Core
Infotainment Systems
DHU Testing Environments

Data & Infrastructure

Cloud / Sync

Firebase Realtime Database
REST APIs

On-Device Persistence

Google Room
SQLDelight
Jetpack DataStore
SharedPreferences

Programming Languages

Core Languages

Kotlin
C#
Java

Need an Android or Unity3D game? Lets build it.